isGuestAccount
Client-side
Server-side
Shared
This function checks to see if an account is a guest account. A guest account is an account automatically created for a user when they join the server and deleted when they quit or login to another account. Data stored in a guest account is not stored after the player has left the server. As a consequence, this function will check if a player is logged in or not.
OOP Syntax Help! I don't understand this!
- Method: account:isGuest(...)
- Variable: .guest
Syntax
bool isGuestAccount ( account theAccount )
Required Arguments
- theAccount: The account you want to check to see if it is a guest account.
Returns
- bool: result
Returns true if the account is a guest account, false otherwise.
Code Examples
server
This example shows how you could create a call_admin function that only could be run by registered users.
function callAdmin ( playerSource ) -- get the account of the user trying to use this function first local sourceAccount = getPlayerAccount ( playerSource ) -- if they're a guest if isGuestAccount ( sourceAccount ) then -- tell them to register outputConsole ( "Please register to use this function!", playerSource ) else -- your code to call the admin would go here endend-- attach the function 'callAdmin' as a handler to the command "call_admin"addCommandHandler ( "call_admin", callAdmin )
See Also
Account Functions
- addAccount
- copyAccountData
- getAccountByID
- getAccount
- getAccountData
- getAccountID
- getAccountIP
- getAccountName
- getAccountPlayer
- getAccountSerial
- getAccountType
- getAccounts
- getAccountsByData
- getAccountsByIP
- getAccountsBySerial
- getAllAccountData
- getPlayerAccount
- isGuestAccount
- logIn
- removeAccount
- logOut
- setAccountData
- setAccountName
- setAccountPassword
- setAccountSerial