getAccountName
Client-side
Server-side
Shared
Pair: setAccountName
This function retrieves the name of an account.
OOP Syntax Help! I don't understand this!
- Method: account:getName(...)
- Variable: .name
Syntax
string|false getAccountName ( account theAccount )
Required Arguments
- theAccount: The account you wish to get the name of.
Returns
- string|false: account name
Returns a string containing the account's name, false if the account does not exist or an invalid argument was passed to the function.
Code Examples
server
This example announces into the console when a player logs into his account.
function outputOnLogin ( previous_account, current_account, auto_login ) --when a player logs in outputConsole(getAccountName(previous_account).." Logged into "..getAccountName(current_account)) -- announce it into the consoleendaddEventHandler("onPlayerLogin",root,outputOnLogin ) --add an event handler
See Also
Account Functions
- addAccount
- copyAccountData
- getAccountByID
- getAccount
- getAccountData
- getAccountID
- getAccountIP
- getAccountName
- getAccountPlayer
- getAccountSerial
- getAccountType
- getAccounts
- getAccountsByData
- getAccountsByIP
- getAccountsBySerial
- getAllAccountData
- getPlayerAccount
- isGuestAccount
- logIn
- removeAccount
- logOut
- setAccountData
- setAccountName
- setAccountPassword
- setAccountSerial