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getAccountPlayer

Client-side
Server-side
Shared

This function returns the player element that is currently using a specified account, i.e. is logged into it. Only one player can use an account at a time.

OOP Syntax Help! I don't understand this!

  • Method: account:getPlayer(...)
  • Variable: .player

Syntax

player|false getAccountPlayer ( account theAccount )
Required Arguments
  • theAccount: The account you wish to get the player of.

Returns

  • player|false: account's player

Returns a player element if the account is currently in use, false otherwise.

Code Examples

server

This example checks if the user attached to an account is a player, and if so if they're alive.

local function isAccountUserAlive ( theAccount )
local thePlayer = getAccountPlayer ( theAccount ) -- get the client attached to the account
if ( getElementType ( thePlayer ) == "player" ) then -- see if it really is a player (rather than a console admin for example)
return not isPedDead(thePlayer) -- if the player's health is greater than 0
end
return false
end