ban
Client-side
Server-side
Shared
Element category: Ban
A ban is a pointer that represents a banned player arbitrarily. The following functions allow interaction with a ban.
OOP Constructor
Ban(...) is the constructor method for the ban
class (addBan).
OOP Methods and Variables
- ban:getAdmin(...) Variable: .admin
- ban:getIP(...) Variable: .ip
- ban:getNick(...) Variable: .nick
- ban:getReason(...) Variable: .reason
- ban:getSerial(...) Variable: .serial
- ban:getTime(...) Variable: .time
- Ban.getList(...)
- ban:getUnbanTime(...) Variable: .unbanTime
- Ban.reload(...)
- ban:remove(...)
- ban:setAdmin(...) Variable: .admin
- ban:setNick(...) Variable: .nick
- ban:setReason(...) Variable: .reason
- ban:setUnbanTime(...) Variable: .unbanTime